Name: Yinran's Healing Touch
Rank: C
Ability: By channeling energy into Yinran, Jaden can heal minor injuries on himself and allies.
Charge Time: 1 Post Charge
Cooldown: 3 Post Cooldown
Limit: Up to 50 per fight.
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Name: Illusion of Damage
Rank: B
Ability: By channeling energy into Yinran, Jaden can create an illusion of himself getting damaged by the enemies attack. He releases it as he dodged an attack. Jaden uses the distraction to attack or begin a new attack.
Charge Time: 3 Post Charge
Cooldown: 15 Post Cooldowbn
Limit: Up to 25 per fight.
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Name: Illusion Breaker
Rank: S
Ability: If Jaden feels he is under an illusion, Jaden can break out with this ability.
Charge Time: 5 Posts Charge
Cooldown: 30 Post Cooldown
Limit: Up to 10 per fight.
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Name: Flames of Yanrin
Rank: B
Ability: In combination with Jaden's Wavelength, Yanrin, can produce white flames from the blades with Jaden's flourish strikes. The ability lasts 10 Posts
Charge Time: 3 Post Charge
Cooldown: 10 Post Cooldown
Limit: Up to 25 per fight
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Name: Flame Breaker
Rank: C
Ability: By channeling his energy into Yanrin, Jaden can, when blades are locked, release a burst of flames with enough force to push the foe back, possibly knocking them off balance for a post. The flames have short reach but will leave 2nd degree burns on the victim. Strong winds can increase the range by up to an extra 10 cm.
Charge Time: 1 Post Charge
Cooldown: 15 Post Cooldown
Limit: Up to 50 per fight.
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Name: Jetpack
Rank: (Rank is varying depending on use)
Ability: The twins, Yinran and Yanrin, in weapon form, merge on his back enabling Jaden flight
Charge Time: 3 Posts for the twins to become the jetpack.
Cooldown: Takes another 3 Posts after landing for the twins to transform back.
Limit: Up to 5 per fight.
THESE ABILITIES AFTER A WHILE BECOME STRESSFUL ON THE BODIES OF JADEN AND THE TWINS