Name: Burst of Flame
Rank: E
Ability: Sora can throw a small burst of either "hard" or "soft" flame. A Basic Attack, much like a punch or kick
Charge Time: None
Cooldown: None
Limit: None
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Name: Z-Burst
Rank: A-SSS
Ability: Sora builds up flames of hard nature in one hand and soft in another, much like Tsuna's X-Burner. However it varies in the manner that the stream used as a "counter balance" the flames of "soft" nature, Sora fires down and backwards used to leap. The flame of "hard nature" is weaker and compressed more, almost a stream of liquid flames, that he sprays from side to side as he uses it.
Charge Time: 3 Post that he can't use abilities in but can move.
Cooldown: 14 Posts. The first 3, he can't use any flame based.
Limit: 2 Per Fight
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Name: Cambio Form
Rank: E
Ability: Combining with his box weapon for added abilities.
Charge Time: None
Cooldown: 60 Posts for each weapon
Limit: 2 Per Fight
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Name: Flame Thrust
Rank: E
Ability: Using the Dying-Will Flame, Sora can release a quick compressed burst of "hard" flames to create a quick burst of speed in any direction. Essentially, the Burst of flames for movement instead of attack.
Charge Time: None
Cooldown: None
Limit: None
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Name: Dying-Will Zero Point Breakthrough
Rank: S-SSS
Ability: Sora can focus his flames into his foe having his flames, die out temporarily. This causes his foes flames die out and freeze for 5 Posts, disabling all Dying-Will Flames for the duration.
Charge Time: 3 Post Charge
Cooldown: 25 Post Cooldown. 5 Posts, no flame based attacks.
Limit: 1 Per Fight
Other Facts: Sora doesn't know this ability yet and needs to train with a skilled user of Dying-Will Flames to learn it. Until then, he freezes flames with his Cielo Sparviero.
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Name: Dying-Will Flame Absorption (Minus Point)
Rank: SSS
Ability: Sora "charges" his energy actually dropping into the Minus Point slowing his energies and stopping his movement. While he does, every flame attack directed towards him get absorbed into his flame. For 2 Posts, his flames gain a secondary attribute for the flames he absorbs such as Rain's Tranquility, Cloud's Propagation, or Sun's Activation.
Charge Time: 7 Posts "Charge"
Cooldown: 30 Post Cooldown
Limit: Limit 5 Per Fight
Other Facts: Sora doesn't know this ability yet, and derives it from his Cielo Sparviero and Dying-Will Zero Point Breakthrough.
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Name: Dying-Will Bolt
Rank: C
Ability: Sora compresses his flames into a small bolt of a projectile. The flames, explode on impact or within close proximity to a wall. The blast is slightly disorienting and does minor damage.
Charge Time: 1 Post Charge, can be fired on the charge
Cooldown: 3 Post Cooldown
Limit: Limit 30 per fight.